Please note: This is an early draft, and the authoring person is not a developer, so take the following with a grain of salt. Feedback and MRs are most welcome.
Plasma Mobile ecosystem
- dimitris.cc: Linux applications with Python and QML
Phosh/GNOME on Mobile ecosystem
- TuxPhones.com: Building responsive Linux mobile apps with libhandy 1.0 and Gtk3
- Radu Zaharia for devgenius.com: Using the libadwaita Leaflet widget for a responsive GTK4 UI in Rust
- Lupyuen: Build a PinePhone App with Zig and zgt
Generic Linux app development resources
Templates (as a starting point for app development)
- sadiq: my-gtemplate
Hardware specs to consider
In order to reach a good rating it‘s important to consider the screen size and resolution when designing the app UI:
|PinePhone (Pro)||720 × 1440||360 × 720|
|Librem 5||720 × 1440||360 × 720|
|Moto G4 Play||720 × 1280||360 × 640|
|OnePlus 6||1080 × 2280||360 × 760|
|Xiaomi Poco F1||1080 × 2246||360 × 752|
Finding a project
If you have time on your hands, but don't have an idea (and looking through the app list has not helped you with coming up with what is not there nor inspired you to help out a listed project), you could do the following:
Pick up an existing project that's
and go ahead and revive it!
Make adjustments to an app that mostly works, but does not really fit the screen and thus has a mobile compatibility rating of
If you rather want to start your own project, maybe the Wishlist on the Mobian Wiki can be a source of inspiration. If that's not it, maybe go through related subreddits, or the PINE64 or Purism forums to find out what people are longing for.
If you don't have a device, get in touch by commenting on the issue linked below:
Points at default scaling of 2x on low-end devices, and 3x on Snapdragon 845 devices. Fortunately, all phones with good mobile Linux support default to a width of 360 points. 2: That said, few of our 5/5 rated apps actually fulfill the landscape criterion.