1peter10
Creator of LinuxPhoneApps.
You can find a little bit of "about me" on linmob.net.
You can find my poor attempts at contributing to FOSS on github, gitlab, codeberg and framagit.
2nd Half Q4 2025 Progress and 2026 Foreshadowing
Posted January 17, 2026 by 1peter10 ‐ 6 min read
Mid Q4 Progress Report: 15 apps added, not much else
Posted November 16, 2025 by 1peter10 ‐ 5 min read
Q1/2025 Progress: Over 20 apps added and many improvements
Posted April 9, 2025 by 1peter10 ‐ 7 min read
New Listings of Q4/2024: Adding 32 Apps, Three Games and other improvements.
Posted January 20, 2025 by 1peter10 ‐ 6 min read
New Listings of Q3/2024: 539 Apps and better app discovery
Posted October 3, 2024 by 1peter10 ‐ 5 min read
A Talk at FOSDEM 2024: 'The Linux Phone App Ecosystem'
A blog post about FOSDEM 2024's 'The Linux Phone Apps Ecosystem' talk
Posted February 24, 2024 by 1peter10 ‐ 6 min read
New Apps of LinuxPhoneApps.org, Q4/2023: 21 new apps, and a simpler way to add new apps!
Posted February 10, 2024 by 1peter10 ‐ 4 min read
New Apps of LinuxPhoneApps.org, Q3/2023: 15 new apps, maintenance and more!
Posted October 8, 2023 by 1peter10 ‐ 4 min read
New Apps of LinuxPhoneApps.org, Q2/2023: 15 New Apps, Packaging Info and Tooling Improvements
Posted August 2, 2023 by 1peter10 ‐ 5 min read
Better packaging information: Thank you, Repology!
Posted June 4, 2023 by 1peter10 ‐ 1 min read
New apps of LinuxPhoneApps.org, Q1/2023: Easier Editing Edition
Posted April 16, 2023 by 1peter10 ‐ 4 min read
Help us achieve self-maintaining App Listings by adding AppStream Metadata!
Posted December 24, 2022 by 1peter10 ‐ 4 min read
New apps of LinuxPhoneApps.org, Q3/2022 - 400! 🎉
Posted October 8, 2022 by 1peter10 ‐ 6 min read
New apps of LINMOBapps, Q1/2022 🎉
Let's have a quick and dirty blog post listing all the additions to the app list in the first quarter of 2022!
Posted April 7, 2022 by 1peter10 ‐ 4 min read
Hello World 👋
LinuxPhoneApps.org has been in planning and development for a long, long time. Today, we're finally launching, because it's better to launch poorly than never.
Posted March 28, 2022 by 1peter10 ‐ 3 min read